AI Insights · Timothy · January 2022
Top 5 City Building Games Performance in Oman Q4 2021
Discover the performance trends of the top 5 city building games in Oman during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 city building games on a unified platform in Oman showed varied performance metrics in terms of weekly downloads, revenue, and active users. Let's dive into the details of each game.
Craftheim - 3D Idle Lumberjack by AI Games FZ had notable fluctuations in weekly downloads. Starting strong with 2.4K downloads in late September, the numbers dropped significantly to 58 in mid-November but rebounded to 1.1K by mid-December. Active users mirrored this trend, beginning at 4.6K and fluctuating before stabilizing around 2.5K by the end of the year.
My Town - City Life Story game from My Town Games LTD experienced a steady increase in weekly revenue, peaking at $84 in early November. Weekly downloads were highest in late October at 1.1K, while active users reached their peak in the same period at 1.7K before declining to 1.1K at the end of December.
Megapolis: City Building Sim by Social Quantum saw modest revenue, peaking at $60 in late November. Weekly downloads remained relatively stable, averaging around 100, while active users showed a slight decline from 551 in late September to 394 by the end of December.
SimCity BuildIt by Electronic Arts had significant revenue spikes, reaching $350 in mid-December. Downloads varied, with a high of 115 in early November, and active users showed a gradual decline from 1.6K in late September to 1.3K by year-end.
Global City: Building Games from MY.GAMES B.V. displayed a notable increase in revenue, peaking at $156 in mid-December. Weekly downloads fluctuated, with a peak of 136 in late November, while active users followed a similar pattern, peaking at 268 in early December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.